Scholar's Dream

Type chart

Not eighteen subjects — eighteen ways of arguing (plus Lie, which is not a way of arguing at all). The question is never “does Experience beat History?” but “if I argue from Experience, how well does that land against someone arguing from History?”

Experiential
ExperienceSpiritualityFaith
Exegetical
BibleExegesisBiblical Theology
Doctrinal
ChristologyTheology ProperSoteriologyEschatologyEcclesiology
Philosophical
RationalityPresuppositionNatural TheologyAnthropology
Ethical
Ethics
Literary
Allegory
Historical
History
Outside the families
Lie
1.5× — it lands harder0.66× — the two talk past each otherblank — no ambient effect
Arguing from ↓ · against →ExpSpiFaiBibExeBThChrTriSotEscEccRatPreNatAntEthAllHisLie
Experience0.66×1.5×1.5×0.66×0.66×1.5×0.66×
Spirituality1.5×
Faith
Bible1.5×1.5×1.5×
Exegesis1.5×1.5×1.5×1.5×
Biblical Theology1.5×1.5×
Christology1.5×0.66×1.5×0.66×1.5×1.5×1.5×
Theology Proper1.5×1.5×1.5×1.5×1.5×
Soteriology0.66×
Eschatology0.66×
Ecclesiology
Rationality1.5×1.5×
Presupposition0.66×
Natural Theology1.5×
Anthropology1.5×1.5×
Ethics1.5×1.5×0.66×0.66×0.66×1.5×
Allegory1.5×0.66×0.66×1.5×0.66×0.66×
History1.5×1.5×1.5×
Lie

A book can carry two types, and the game multiplies one row entry per defending type — so two weaknesses compound. The product is then clamped to between 0.66× and 1.5×, which is why no argument ever lands more than half again as hard, however badly matched the other side is.

This grid is the ambient effect only. It is not how a heresy is answered: for that, a specific move or a specific chapter of Scripture is keyed to the error, and cuts through regardless of type. Those are listed on each book’s page.

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